Copyright © 2010-2015 Linux Foundation
Permission is granted to copy, distribute and/or modify this document under the terms of the Creative Commons Attribution-Share Alike 2.0 UK: England & Wales as published by Creative Commons.
| Revision History | |
|---|---|
| Revision 1.0 | 6 April 2011 | 
| Released with the Yocto Project 1.0 Release. | |
| Revision 1.0.1 | 23 May 2011 | 
| Released with the Yocto Project 1.0.1 Release. | |
| Revision 1.1 | 6 October 2011 | 
| Released with the Yocto Project 1.1 Release. | |
| Revision 1.2 | April 2012 | 
| Released with the Yocto Project 1.2 Release. | |
| Revision 1.3 | October 2012 | 
| Released with the Yocto Project 1.3 Release. | |
| Revision 1.4 | April 2013 | 
| Released with the Yocto Project 1.4 Release. | |
| Revision 1.5 | October 2013 | 
| Released with the Yocto Project 1.5 Release. | |
| Revision 1.5.1 | January 2014 | 
| Released with the Yocto Project 1.5.1 Release. | |
| Revision 1.6 | April 2014 | 
| Released with the Yocto Project 1.6 Release. | |
| Revision 1.7 | October 2014 | 
| Released with the Yocto Project 1.7 Release. | |
| Revision 1.8 | April 2015 | 
| Released with the Yocto Project 1.8 Release. | |
| Revision 1.8.1 | November 2015 | 
| Released with the Yocto Project 1.8.1 Release. | |
Table of Contents
Welcome to the Yocto Project Application Developer's Guide. This manual provides information that lets you begin developing applications using the Yocto Project.
The Yocto Project provides an application development environment based on an Application Development Toolkit (ADT) and the availability of stand-alone cross-development toolchains and other tools. This manual describes the ADT and how you can configure and install it, how to access and use the cross-development toolchains, how to customize the development packages installation, how to use command-line development for both Autotools-based and Makefile-based projects, and an introduction to the Eclipse™ IDE Yocto Plug-in.
Table of Contents
Part of the Yocto Project development solution is an Application Development Toolkit (ADT). The ADT provides you with a custom-built, cross-development platform suited for developing a user-targeted product application.
Fundamentally, the ADT consists of the following:
An architecture-specific cross-toolchain and matching sysroot both built by the OpenEmbedded build system. The toolchain and sysroot are based on a Metadata configuration and extensions, which allows you to cross-develop on the host machine for the target hardware.
The Eclipse IDE Yocto Plug-in.
The Quick EMUlator (QEMU), which lets you simulate target hardware.
Various user-space tools that greatly enhance your application development experience.
The Cross-Development Toolchain consists of a cross-compiler, cross-linker, and cross-debugger that are used to develop user-space applications for targeted hardware. This toolchain is created either by running the ADT Installer script, a toolchain installer script, or through a Build Directory that is based on your Metadata configuration or extension for your targeted device. The cross-toolchain works with a matching target sysroot.
The matching target sysroot contains needed headers and libraries for generating binaries that run on the target architecture. The sysroot is based on the target root filesystem image that is built by the OpenEmbedded build system and uses the same Metadata configuration used to build the cross-toolchain.
The Eclipse IDE is a popular development environment and it fully supports development using the Yocto Project. When you install and configure the Eclipse Yocto Project Plug-in into the Eclipse IDE, you maximize your Yocto Project experience. Installing and configuring the Plug-in results in an environment that has extensions specifically designed to let you more easily develop software. These extensions allow for cross-compilation, deployment, and execution of your output into a QEMU emulation session. You can also perform cross-debugging and profiling. The environment also supports a suite of tools that allows you to perform remote profiling, tracing, collection of power data, collection of latency data, and collection of performance data.
For information about the application development workflow that uses the Eclipse IDE and for a detailed example of how to install and configure the Eclipse Yocto Project Plug-in, see the "Working Within Eclipse" section of the Yocto Project Development Manual.
The QEMU emulator allows you to simulate your hardware while running your application or image. QEMU is made available a number of ways:
If you use the ADT Installer script to install ADT, you can specify whether or not to install QEMU.
                    If you have cloned the poky Git
                    repository to create a
                    Source Directory
                    and you have sourced the environment setup script, QEMU is
                    installed and automatically available.
                    
If you have downloaded a Yocto Project release and unpacked it to create a Source Directory and you have sourced the environment setup script, QEMU is installed and automatically available.
If you have installed the cross-toolchain tarball and you have sourced the toolchain's setup environment script, QEMU is also installed and automatically available.
User-space tools are included as part of the Yocto Project. You will find these tools helpful during development. The tools include LatencyTOP, PowerTOP, OProfile, Perf, SystemTap, and Lttng-ust. These tools are common development tools for the Linux platform.
LatencyTOP: LatencyTOP focuses on latency that causes skips in audio, stutters in your desktop experience, or situations that overload your server even when you have plenty of CPU power left.
PowerTOP: Helps you determine what software is using the most power. You can find out more about PowerTOP at https://01.org/powertop/.
OProfile: A system-wide profiler for Linux systems that is capable of profiling all running code at low overhead. You can find out more about OProfile at http://oprofile.sourceforge.net/about/. For examples on how to setup and use this tool, see the "OProfile" section in the Yocto Project Profiling and Tracing Manual.
Perf: Performance counters for Linux used to keep track of certain types of hardware and software events. For more information on these types of counters see https://perf.wiki.kernel.org/. For examples on how to setup and use this tool, see the "perf" section in the Yocto Project Profiling and Tracing Manual.
SystemTap: A free software infrastructure that simplifies information gathering about a running Linux system. This information helps you diagnose performance or functional problems. SystemTap is not available as a user-space tool through the Eclipse IDE Yocto Plug-in. See http://sourceware.org/systemtap for more information on SystemTap. For examples on how to setup and use this tool, see the "SystemTap" section in the Yocto Project Profiling and Tracing Manual.
Lttng-ust: A User-space Tracer designed to provide detailed information on user-space activity. See http://lttng.org/ust for more information on Lttng-ust.
Table of Contents
In order to develop applications, you need set up your host development system. Several ways exist that allow you to install cross-development tools, QEMU, the Eclipse Yocto Plug-in, and other tools. This chapter describes how to prepare for application development.
        The following list describes installation methods that set up varying
        degrees of tool availability on your system.
        Regardless of the installation method you choose,
        you must source the cross-toolchain
        environment setup script, which establishes several key
        environment variables, before you use a toolchain.
        See the
        "Setting Up the Cross-Development Environment"
        section for more information.
    
Avoid mixing installation methods when installing toolchains for different architectures. For example, avoid using the ADT Installer to install some toolchains and then hand-installing cross-development toolchains by running the toolchain installer for different architectures. Mixing installation methods can result in situations where the ADT Installer becomes unreliable and might not install the toolchain.
            If you must mix installation methods, you might avoid problems by
            deleting /var/lib/opkg, thus purging the
            opkg package metadata.
        
Use the ADT installer script: This method is the recommended way to install the ADT because it automates much of the process for you. For example, you can configure the installation to install the QEMU emulator and the user-space NFS, specify which root filesystem profiles to download, and define the target sysroot location.
Use an existing toolchain: Using this method, you select and download an architecture-specific toolchain installer and then run the script to hand-install the toolchain. If you use this method, you just get the cross-toolchain and QEMU - you do not get any of the other mentioned benefits had you run the ADT Installer script.
Use the toolchain from within the Build Directory: If you already have a Build Directory, you can build the cross-toolchain within the directory. However, like the previous method mentioned, you only get the cross-toolchain and QEMU - you do not get any of the other benefits without taking separate steps.
To run the ADT Installer, you need to get the ADT Installer tarball, be sure you have the necessary host development packages that support the ADT Installer, and then run the ADT Installer Script.
For a list of the host packages needed to support ADT installation and use, see the "ADT Installer Extras" lists in the "Required Packages for the Host Development System" section of the Yocto Project Reference Manual.
The ADT Installer is contained in the ADT Installer tarball. You can get the tarball using either of these methods:
Download the Tarball: You can download the tarball from http://downloads.yoctoproject.org/releases/yocto/yocto-1.8.1/adt-installer into any directory.
Build the Tarball: You can use BitBake to generate the tarball inside an existing Build Directory.
If you use BitBake to generate the ADT Installer
                        tarball, you must source the
                        environment setup script
                        (oe-init-build-env
                        or
                        oe-init-build-env-memres)
                        located in the Source Directory before running the
                        bitbake command that creates the
                        tarball.
The following example commands establish
                        the
                        Source Directory,
                        check out the current release branch, set up the
                        build environment while also creating the default
                        Build Directory, and run the
                        bitbake command that results in the
                        tarball
                        poky/build/tmp/deploy/sdk/adt_installer.tar.bz2:
                        
local.conf file is properly
                            configured.
                            See the
                            "User Configuration"
                            section in the Yocto Project Reference Manual for
                            general configuration information.
                        
     $ cd ~
     $ git clone git://git.yoctoproject.org/poky
     $ cd poky
     $ git checkout -b fido origin/fido
     $ source oe-init-build-env
     $ bitbake adt-installer
                        
                Before running the ADT Installer script, you need to unpack the tarball.
                You can unpack the tarball in any directory you wish.
                For example, this command copies the ADT Installer tarball from where
                it was built into the home directory and then unpacks the tarball into
                a top-level directory named adt-installer:
                
     $ cd ~
     $ cp poky/build/tmp/deploy/sdk/adt_installer.tar.bz2 $HOME
     $ tar -xjf adt_installer.tar.bz2
                
                Unpacking it creates the directory adt-installer,
                which contains the ADT Installer script (adt_installer)
                and its configuration file (adt_installer.conf).
            
Before you run the script, however, you should examine the ADT Installer configuration file and be sure you are going to get what you want. Your configurations determine which kernel and filesystem image are downloaded.
                The following list describes the configurations you can define for the ADT Installer.
                For configuration values and restrictions, see the comments in
                the adt-installer.conf file:
                
YOCTOADT_REPO: This area
                        includes the IPKG-based packages and the root filesystem upon which
                        the installation is based.
                        If you want to set up your own IPKG repository pointed to by
                        YOCTOADT_REPO, you need to be sure that the
                        directory structure follows the same layout as the reference directory
                        set up at http://adtrepo.yoctoproject.org.
                        Also, your repository needs to be accessible through HTTP.
YOCTOADT_TARGETS: The machine
                        target architectures for which you want to set up cross-development
                        environments.
YOCTOADT_QEMU: Indicates whether
                        or not to install the emulator QEMU.
YOCTOADT_NFS_UTIL: Indicates whether
                        or not to install user-mode NFS.
                        If you plan to use the Eclipse IDE Yocto plug-in against QEMU,
                        you should install NFS.
                        
portmap or rpcbind.
                            If you are running rpcbind, you will also need to add the
                            -i option when rpcbind starts up.
                            Please make sure you understand the security implications of doing this.
                            You might also have to modify your firewall settings to allow
                            NFS booting to work.YOCTOADT_ROOTFS_arch: The root
                        filesystem images you want to download from the
                        YOCTOADT_IPKG_REPO repository.
YOCTOADT_TARGET_SYSROOT_IMAGE_arch: The
                        particular root filesystem used to extract and create the target sysroot.
                        The value of this variable must have been specified with
                        YOCTOADT_ROOTFS_arch.
                        For example, if you downloaded both minimal and
                        sato-sdk images by setting
                        YOCTOADT_ROOTFS_arch
                        to "minimal sato-sdk", then YOCTOADT_ROOTFS_arch
                        must be set to either "minimal" or "sato-sdk".
                        
YOCTOADT_TARGET_SYSROOT_LOC_arch: The
                        location on the development host where the target sysroot is created.
                        
                After you have configured the adt_installer.conf file,
                run the installer using the following command:
                
     $ cd adt-installer
     $ ./adt_installer
                
                Once the installer begins to run, you are asked to enter the
                location for cross-toolchain installation.
                The default location is
                /opt/poky/release.
                After either accepting the default location or selecting your
                own location, you are prompted to run the installation script
                interactively or in silent mode.
                If you want to closely monitor the installation,
                choose “I” for interactive mode rather than “S” for silent mode.
                Follow the prompts from the script to complete the installation.
            
                Once the installation completes, the ADT, which includes the
                cross-toolchain, is installed in the selected installation
                directory.
                You will notice environment setup files for the cross-toolchain
                in the installation directory, and image tarballs in the
                adt-installer directory according to your
                installer configurations, and the target sysroot located
                according to the
                YOCTOADT_TARGET_SYSROOT_LOC_arch
                variable also in your configuration file.
            
            If you want to simply install a cross-toolchain by hand, you can
            do so by running the toolchain installer.
            The installer includes the pre-built cross-toolchain, the
            runqemu script, and support files.
            If you use this method to install the cross-toolchain, you
            might still need to install the target sysroot by installing and
            extracting it separately.
            For information on how to install the sysroot, see the
            "Extracting the Root Filesystem" section.
        
Follow these steps:
Get your toolchain installer using one of the following methods:
Go to
                            http://downloads.yoctoproject.org/releases/yocto/yocto-1.8.1/toolchain/
                            and find the folder that matches your host
                            development system (i.e. i686
                            for 32-bit machines or x86_64
                            for 64-bit machines).
Go into that folder and download the toolchain
                            installer whose name includes the appropriate target
                            architecture.
                            The toolchains provided by the Yocto Project
                            are based off of the
                            core-image-sato image and
                            contain libraries appropriate for developing
                            against that image.
                            For example, if your host development system is a
                            64-bit x86 system and you are going to use
                            your cross-toolchain for a 32-bit x86
                            target, go into the x86_64
                            folder and download the following installer:
                            
     poky-glibc-x86_64-core-image-sato-i586-toolchain-1.8.1.sh
                            Build your own toolchain installer. For cases where you cannot use an installer from the download area, you can build your own as described in the "Optionally Building a Toolchain Installer" section.
Once you have the installer, run it to install the toolchain:
The following command shows how to run the installer
                    given a toolchain tarball for a 64-bit x86 development host
                    system and a 32-bit x86 target architecture.
                    The example assumes the toolchain installer is located
                    in ~/Downloads/.
                    
     $ ~/Downloads/poky-glibc-x86_64-core-image-sato-i586-toolchain-1.8.1.sh
                    
                    The first thing the installer prompts you for is the
                    directory into which you want to install the toolchain.
                    The default directory used is
                    /opt/poky/1.8.1.
                    If you do not have write permissions for the directory
                    into which you are installing the toolchain, the
                    toolchain installer notifies you and exits.
                    Be sure you have write permissions in the directory and
                    run the installer again.
When the script finishes, the cross-toolchain is installed. You will notice environment setup files for the cross-toolchain in the installation directory.
            A final way of making the cross-toolchain available is to use BitBake
            to generate the toolchain within an existing
            Build Directory.
            This method does not install the toolchain into the default
            /opt directory.
            As with the previous method, if you need to install the target sysroot, you must
            do that separately as well.
        
Follow these steps to generate the toolchain into the Build Directory:
Set up the Build Environment:
                    Source the OpenEmbedded build environment setup
                    script (i.e.
                    oe-init-build-env
                    or
                    oe-init-build-env-memres)
                    located in the
                    Source Directory.
                    
Check your Local Configuration File:
                    At this point, you should be sure that the
                    MACHINE variable
                    in the local.conf file found in the
                    conf directory of the Build Directory
                    is set for the target architecture.
                    Comments within the local.conf file
                    list the values you can use for the
                    MACHINE variable.
                    
MACHINE
                        variable in the local.conf file and
                        re-run the bitbake command.
                    Generate the Cross-Toolchain:
                    Run bitbake meta-ide-support to
                    complete the cross-toolchain generation.
                    Once the bitbake command finishes,
                    the cross-toolchain is
                    generated and populated within the Build Directory.
                    You will notice environment setup files for the
                    cross-toolchain that contain the string
                    "environment-setup" in the
                    Build Directory's tmp folder.
Be aware that when you use this method to install the toolchain, you still need to separately extract and install the sysroot filesystem. For information on how to do this, see the "Extracting the Root Filesystem" section.
        Before you can develop using the cross-toolchain, you need to set up the
        cross-development environment by sourcing the toolchain's environment setup script.
        If you used the ADT Installer or hand-installed cross-toolchain,
        then you can find this script in the directory you chose for installation.
        For this release, the default installation directory is
        /opt/poky/1.8.1.
        If you installed the toolchain in the
        Build Directory,
        you can find the environment setup
        script for the toolchain in the Build Directory's tmp directory.
    
        Be sure to run the environment setup script that matches the
        architecture for which you are developing.
        Environment setup scripts begin with the string
        "environment-setup" and include as part of their
        name the architecture.
        For example, the toolchain environment setup script for a 64-bit
        IA-based architecture installed in the default installation directory
        would be the following:
        
     /opt/poky/1.8.1/environment-setup-x86_64-poky-linux
        When you run the setup script, many environment variables are defined:
     SDKTARGETSYSROOT - The path to the sysroot used for cross-compilation
     PKG_CONFIG_PATH - The path to the target pkg-config files
     CONFIG_SITE - A GNU autoconf site file preconfigured for the target
     CC - The minimal command and arguments to run the C compiler
     CXX - The minimal command and arguments to run the C++ compiler
     CPP - The minimal command and arguments to run the C preprocessor
     AS - The minimal command and arguments to run the assembler
     LD - The minimal command and arguments to run the linker
     GDB - The minimal command and arguments to run the GNU Debugger
     STRIP - The minimal command and arguments to run 'strip', which strips symbols
     RANLIB - The minimal command and arguments to run 'ranlib'
     OBJCOPY - The minimal command and arguments to run 'objcopy'
     OBJDUMP - The minimal command and arguments to run 'objdump'
     AR - The minimal command and arguments to run 'ar'
     NM - The minimal command and arguments to run 'nm'
     TARGET_PREFIX - The toolchain binary prefix for the target tools
     CROSS_COMPILE - The toolchain binary prefix for the target tools
     CONFIGURE_FLAGS - The minimal arguments for GNU configure
     CFLAGS - Suggested C flags
     CXXFLAGS - Suggested C++ flags
     LDFLAGS - Suggested linker flags when you use CC to link
     CPPFLAGS - Suggested preprocessor flags
        
You will need to have a kernel and filesystem image to boot using your hardware or the QEMU emulator. Furthermore, if you plan on booting your image using NFS or you want to use the root filesystem as the target sysroot, you need to extract the root filesystem.
To get the kernel and filesystem images, you either have to build them or download pre-built versions. You can find examples for both these situations in the "A Quick Test Run" section of the Yocto Project Quick Start.
            The Yocto Project ships basic kernel and filesystem images for several
            architectures (x86, x86-64,
            mips, powerpc, and arm)
            that you can use unaltered in the QEMU emulator.
            These kernel images reside in the release
            area - http://downloads.yoctoproject.org/releases/yocto/yocto-1.8.1/machines
            and are ideal for experimentation using Yocto Project.
            For information on the image types you can build using the OpenEmbedded build system,
            see the
            "Images"
            chapter in the Yocto Project Reference Manual.
        
            If you are planning on developing against your image and you are not
            building or using one of the Yocto Project development images
            (e.g. core-image-*-dev), you must be sure to
            include the development packages as part of your image recipe.
        
            If you plan on remotely deploying and debugging your
            application from within the Eclipse IDE, you must have an image
            that contains the Yocto Target Communication Framework (TCF) agent
            (tcf-agent).
            You can do this by including the eclipse-debug
            image feature.
            
            To include the eclipse-debug image feature,
            modify your local.conf file in the
            Build Directory
            so that the
            EXTRA_IMAGE_FEATURES
            variable includes the "eclipse-debug" feature.
            After modifying the configuration file, you can rebuild the image.
            Once the image is rebuilt, the tcf-agent
            will be included in the image and is launched automatically after
            the boot.
        
If you install your toolchain by hand or build it using BitBake and you need a root filesystem, you need to extract it separately. If you use the ADT Installer to install the ADT, the root filesystem is automatically extracted and installed.
Here are some cases where you need to extract the root filesystem:
You want to boot the image using NFS.
You want to use the root filesystem as the target sysroot. For example, the Eclipse IDE environment with the Eclipse Yocto Plug-in installed allows you to use QEMU to boot under NFS.
You want to develop your target application using the root filesystem as the target sysroot.
            To extract the root filesystem, first source
            the cross-development environment setup script to establish
            necessary environment variables.
            If you built the toolchain in the Build Directory, you will find
            the toolchain environment script in the
            tmp directory.
            If you installed the toolchain by hand, the environment setup
            script is located in /opt/poky/1.8.1.
        
            After sourcing the environment script, use the
            runqemu-extract-sdk command and provide the
            filesystem image.
        
            Following is an example.
            The second command sets up the environment.
            In this case, the setup script is located in the
            /opt/poky/1.8.1 directory.
            The third command extracts the root filesystem from a previously
            built filesystem that is located in the
            ~/Downloads directory.
            Furthermore, this command extracts the root filesystem into the
            qemux86-sato directory:
            
     $ cd ~
     $ source /opt/poky/1.8.1/environment-setup-i586-poky-linux
     $ runqemu-extract-sdk \
        ~/Downloads/core-image-sato-sdk-qemux86-2011091411831.rootfs.tar.bz2 \
        $HOME/qemux86-sato
            
            You could now point to the target sysroot at
            qemux86-sato.
        
As an alternative to locating and downloading a toolchain installer, you can build the toolchain installer if you have a Build Directory.
bitbake meta-toolchain to build the toolchain
            installer.
            If you do use this method, you must separately install and extract
            the target sysroot.
            For information on how to install the sysroot, see the
            "Extracting the Root Filesystem"
            section.
        
To build the toolchain installer and populate the SDK image, use the following command:
     $ bitbake image -c populate_sdk
        The command results in a toolchain installer that contains the sysroot that matches your target root filesystem.
        Another powerful feature is that the toolchain is completely
        self-contained.
        The binaries are linked against their own copy of
        libc, which results in no dependencies
        on the target system.
        To achieve this, the pointer to the dynamic loader is
        configured at install time since that path cannot be dynamically
        altered.
        This is the reason for a wrapper around the
        populate_sdk archive.
    
        Another feature is that only one set of cross-canadian toolchain
        binaries are produced per architecture.
        This feature takes advantage of the fact that the target hardware can
        be passed to gcc as a set of compiler options.
        Those options are set up by the environment script and contained in
        variables such as
        CC
        and
        LD.
        This reduces the space needed for the tools.
        Understand, however, that a sysroot is still needed for every target
        since those binaries are target-specific.
    
         Remember, before using any BitBake command, you
         must source the build environment setup script
         (i.e.
         oe-init-build-env
         or
         oe-init-build-env-memres)
         located in the Source Directory and you must make sure your
         conf/local.conf variables are correct.
         In particular, you need to be sure the
         MACHINE
         variable matches the architecture for which you are building and that
         the
         SDKMACHINE
         variable is correctly set if you are building a toolchain designed to
         run on an architecture that differs from your current development host
         machine (i.e. the build machine).
    
        When the bitbake command completes, the toolchain
        installer will be in
        tmp/deploy/sdk in the Build Directory.
        
IMAGE_INSTALL
            variable inside your local.conf file to
            install the appropriate library packages.
            Following is an example using glibc static
            development libraries:
            
     IMAGE_INSTALL_append = " glibc-staticdev"
            
You might want to use an external toolchain as part of your development. If this is the case, the fundamental steps you need to accomplish are as follows:
Understand where the installed toolchain resides. For cases where you need to build the external toolchain, you would need to take separate steps to build and install the toolchain.
                Make sure you add the layer that contains the toolchain to
                your bblayers.conf file through the
                BBLAYERS
                variable.
                
                Set the
                EXTERNAL_TOOLCHAIN
                variable in your local.conf file
                to the location in which you installed the toolchain.
                
        A good example of an external toolchain used with the Yocto Project
        is Mentor Graphics®
        Sourcery G++ Toolchain.
        You can see information on how to use that particular layer in the
        README file at
        http://github.com/MentorEmbedded/meta-sourcery/.
        You can find further information by reading about the
        TCMODE
        variable in the Yocto Project Reference Manual's variable glossary.
    
Table of Contents
Because the Yocto Project is suited for embedded Linux development, it is likely that you will need to customize your development packages installation. For example, if you are developing a minimal image, then you might not need certain packages (e.g. graphics support packages). Thus, you would like to be able to remove those packages from your target sysroot.
The OpenEmbedded build system supports the generation of sysroot files using three different Package Management Systems (PMS):
OPKG: A less well known PMS whose use
                originated in the OpenEmbedded and OpenWrt embedded Linux projects.
                This PMS works with files packaged in an .ipk format.
                See http://en.wikipedia.org/wiki/Opkg for more
                information about OPKG.
RPM: A more widely known PMS intended for GNU/Linux
                distributions.
                This PMS works with files packaged in an .rms format.
                The build system currently installs through this PMS by default.
                See http://en.wikipedia.org/wiki/RPM_Package_Manager
                for more information about RPM.
Debian: The PMS for Debian-based systems
                is built on many PMS tools.
                The lower-level PMS tool dpkg forms the base of the Debian PMS.
                For information on dpkg see
                http://en.wikipedia.org/wiki/Dpkg.
        Whichever PMS you are using, you need to be sure that the
        PACKAGE_CLASSES
        variable in the conf/local.conf
        file is set to reflect that system.
        The first value you choose for the variable specifies the package file format for the root
        filesystem at sysroot.
        Additional values specify additional formats for convenience or testing.
        See the conf/local.conf configuration file for
        details.
    
package.bbclass"
        section in the Yocto Project Reference Manual.
    
        As an example, consider a scenario where you are using OPKG and you want to add
        the libglade package to the target sysroot.
    
        First, you should generate the IPK file for the
        libglade package and add it
        into a working opkg repository.
        Use these commands:
        
     $ bitbake libglade
     $ bitbake package-index
        
        Next, source the cross-toolchain environment setup script found in the
        Source Directory.
        Follow that by setting up the installation destination to point to your
        sysroot as sysroot_dir.
        Finally, have an OPKG configuration file conf_file
        that corresponds to the opkg repository you have just created.
        The following command forms should now work:
        
     $ opkg-cl –f conf_file -o sysroot_dir update
     $ opkg-cl –f cconf_file -o sysroot_dir \
        --force-overwrite install libglade
     $ opkg-cl –f cconf_file -o sysroot_dir \
        --force-overwrite install libglade-dbg
     $ opkg-cl –f conf_file> -o sysroot_dir> \
        --force-overwrite install libglade-dev
        
Table of Contents
        Recall that earlier the manual discussed how to use an existing toolchain
        tarball that had been installed into the default installation
        directory, /opt/poky/1.8.1, which is outside of the
        Build Directory
        (see the section "Using a Cross-Toolchain Tarball)".
        And, that sourcing your architecture-specific environment setup script
        initializes a suitable cross-toolchain development environment.
    
        During this setup, locations for the compiler, QEMU scripts, QEMU binary,
        a special version of pkgconfig and other useful
        utilities are added to the PATH variable.
        Also, variables to assist
        pkgconfig and autotools
        are also defined so that, for example, configure.sh
        can find pre-generated test results for tests that need target hardware
        on which to run.
        You can see the
        "Setting Up the Cross-Development Environment"
        section for the list of cross-toolchain environment variables
        established by the script.
    
Collectively, these conditions allow you to easily use the toolchain outside of the OpenEmbedded build environment on both Autotools-based projects and Makefile-based projects. This chapter provides information for both these types of projects.
Once you have a suitable cross-toolchain installed, it is very easy to develop a project outside of the OpenEmbedded build system. This section presents a simple "Helloworld" example that shows how to set up, compile, and run the project.
Follow these steps to create a simple Autotools-based project:
Create your directory: Create a clean directory for your project and then make that directory your working location:
     $ mkdir $HOME/helloworld
     $ cd $HOME/helloworld
                    Populate the directory:
                    Create hello.c, Makefile.am,
                    and configure.in files as follows:
                    
For hello.c, include
                            these lines:
                            
     #include <stdio.h>
     main()
        {
           printf("Hello World!\n");
        }
                            For Makefile.am,
                            include these lines:
                            
     bin_PROGRAMS = hello
     hello_SOURCES = hello.c
                            For configure.in,
                            include these lines:
                            
     AC_INIT(hello.c)
     AM_INIT_AUTOMAKE(hello,0.1)
     AC_PROG_CC
     AC_PROG_INSTALL
     AC_OUTPUT(Makefile)
                            Source the cross-toolchain environment setup file: Installation of the cross-toolchain creates a cross-toolchain environment setup script in the directory that the ADT was installed. Before you can use the tools to develop your project, you must source this setup script. The script begins with the string "environment-setup" and contains the machine architecture, which is followed by the string "poky-linux". Here is an example that sources a script from the default ADT installation directory that uses the 32-bit Intel x86 Architecture and the fido Yocto Project release:
     $ source /opt/poky/1.8.1/environment-setup-i586-poky-linux
                    Generate the local aclocal.m4
                    files and create the configure script:
                    The following GNU Autotools generate the local
                    aclocal.m4 files and create the
                    configure script:
                    
     $ aclocal
     $ autoconf
                    Generate files needed by GNU coding standards: GNU coding standards require certain files in order for the project to be compliant. This command creates those files:
     $ touch NEWS README AUTHORS ChangeLog
                    Generate the configure
                    file:
                    This command generates the configure:
                    
     $ automake -a
                    Cross-compile the project:
                    This command compiles the project using the cross-compiler.
                    The
                    CONFIGURE_FLAGS
                    environment variable provides the minimal arguments for
                    GNU configure:
                    
     $ ./configure ${CONFIGURE_FLAGS}
                    Make and install the project: These two commands generate and install the project into the destination directory:
     $ make
     $ make install DESTDIR=./tmp
                    Verify the installation: This command is a simple way to verify the installation of your project. Running the command prints the architecture on which the binary file can run. This architecture should be the same architecture that the installed cross-toolchain supports.
     $ file ./tmp/usr/local/bin/hello
                    Execute your project: To execute the project in the shell, simply enter the name. You could also copy the binary to the actual target hardware and run the project there as well:
     $ ./hello
                    As expected, the project displays the "Hello World!" message.
            For an Autotools-based project, you can use the cross-toolchain by just
            passing the appropriate host option to configure.sh.
            The host option you use is derived from the name of the environment setup
            script found in the directory in which you installed the cross-toolchain.
            For example, the host option for an ARM-based target that uses the GNU EABI
            is armv5te-poky-linux-gnueabi.
            You will notice that the name of the script is
            environment-setup-armv5te-poky-linux-gnueabi.
            Thus, the following command works to update your project and
            rebuild it using the appropriate cross-toolchain tools:
            
     $ ./configure --host=armv5te-poky-linux-gnueabi \
        --with-libtool-sysroot=sysroot_dir
            
configure script results in problems recognizing the
                --with-libtool-sysroot=sysroot-dir option,
                regenerate the script to enable the support by doing the following and then
                run the script again:
                
     $ libtoolize --automake
     $ aclocal -I ${OECORE_NATIVE_SYSROOT}/usr/share/aclocal \
        [-I dir_containing_your_project-specific_m4_macros]
     $ autoconf
     $ autoheader
     $ automake -a
                
        For Makefile-based projects, the cross-toolchain environment
        variables established by running the cross-toolchain environment
        setup script override any settings you might have in your
        Makefile.
        For example, if you had settings such as the following in your
        Makefile, the environment variables defined
        by the script would override them:
        
     CC=arm-poky-linux-gnueabi-gcc
     LD=arm-poky-linux-gnueabi-ld
     CFLAGS=”${CFLAGS} --sysroot=<sysroot-dir>”
     CXXFLAGS=”${CXXFLAGS} --sysroot=<sysroot-dir>”
        
        Consequently, you should not set variables like
        CC
        and
        LD
        in your Makefile.
        For the list of variables set up by the cross-toolchain environment
        setup script, see the
        "Setting Up the Cross-Development Environment"
        section.