11 Using a Python Development Shell
Similar to working within a development shell as described in the
previous section, you can also spawn and work within an interactive
Python development shell. When debugging certain commands or even when
just editing packages, pydevshell
can be a useful tool. When you
invoke the pydevshell
task, all tasks up to and including
do_patch are run for the
specified target. Then a new terminal is opened. Additionally, key
Python objects and code are available in the same way they are to
BitBake tasks, in particular, the data store ‘d’. So, commands such as
the following are useful when exploring the data store and running
functions:
pydevshell> d.getVar("STAGING_DIR")
'/media/build1/poky/build/tmp/sysroots'
pydevshell> d.getVar("STAGING_DIR", False)
'${TMPDIR}/sysroots'
pydevshell> d.setVar("FOO", "bar")
pydevshell> d.getVar("FOO")
'bar'
pydevshell> d.delVar("FOO")
pydevshell> d.getVar("FOO")
pydevshell> bb.build.exec_func("do_unpack", d)
pydevshell>
See the “Functions You Can Call From Within Python” section in the BitBake User Manual for details about available functions.
The commands execute just as if the OpenEmbedded build system were executing them. Consequently, working this way can be helpful when debugging a build or preparing software to be used with the OpenEmbedded build system.
Following is an example that uses pydevshell
on a target named
matchbox-desktop
:
$ bitbake matchbox-desktop -c pydevshell
This command spawns a terminal and places you in an interactive Python interpreter within the OpenEmbedded build environment. The OE_TERMINAL variable controls what type of shell is opened.
When you are finished using pydevshell
, you can exit the shell
either by using Ctrl+d or closing the terminal window.