[meta-ti] Problem with libdrm.inc or eudev_%.bbappend
Denys Dmytriyenko
denys at ti.com
Sun Apr 10 12:31:51 PDT 2016
On Sun, Apr 10, 2016 at 07:01:38PM +0200, Elias Diem wrote:
> Hi
>
> I'm trying to build a layer[1] and experience some problems.
>
> Steps to reproduce:
>
> - I source `oe-init-build-env` like this:
> $ . /path/to/oe-init-build-env builddir
>
> - Then inside builddir, I change the two files `local.conf` and
> `bblayers.conf`. These two files are attached.
>
> - Then I start bitbake as follows:
>
> $ bitbake mume-image
>
> This will produce the following warning:
>
> WARNING: Host distribution "Gentoo" has not been validated with this version of the build system; you may possibly experience unexpected failures. It is recommended that you use a tested distribution.
>
> And then it will produce the following error message:
>
> ERROR: ParseError at /home/edi/var/yocto/meta-ti/recipes-graphics/drm/libdrm_2.4.41.bb:1: Could not include required file recipes-graphics/drm/libdrm.inc
>
> The layer's README[2] tells me to use the branch `fido` for
> meta-ti. Apparently this branch does not contain a file named
> `libdrm.inc`.
Well, and it shouldn't - in fido that file comes from oe-core. Looks like you
are trying to mix/match different branches, which won't work. If you want
fido, you have to use fido across the layers.
> - I then change the meta-ti's branch to `master`. This branch
> contains the file `libdrm.inc`. I start bitbake again:
>
> $ bitbake mume-image
>
> This will produce a new error:
>
> ERROR: No recipes available for:
> /home/edi/var/yocto/meta-ti/recipes-core/udev/eudev_%.bbappend
Two things - it was already fixed almost 2 weeks ago, so you seem to be using
outdated snapshot. Second, use distro that doesn't error out on unused
bbappends...
And then again, you are trying to mix/match different branches of layers, so
you might have some other weird issues down the road.
> At this point, I don't know how to debug further. May someone help
> me here?
>
>
> [1] https://github.com/ursfassler/meta-mume
> [2] https://github.com/ursfassler/meta-mume/blob/master/README
>
> --
> Greetings
> Elias
>
>
> #
> # This file is your local configuration file and is where all local user settings
> # are placed. The comments in this file give some guide to the options a new user
> # to the system might want to change but pretty much any configuration option can
> # be set in this file. More adventurous users can look at local.conf.extended
> # which contains other examples of configuration which can be placed in this file
> # but new users likely won't need any of them initially.
> #
> # Lines starting with the '#' character are commented out and in some cases the
> # default values are provided as comments to show people example syntax. Enabling
> # the option is a question of removing the # character and making any change to the
> # variable as required.
>
> #
> # Machine Selection
> #
> # You need to select a specific machine to target the build with. There are a selection
> # of emulated machines available which can boot and run in the QEMU emulator:
> #
> #MACHINE ?= "qemuarm"
> #MACHINE ?= "qemuarm64"
> #MACHINE ?= "qemumips"
> #MACHINE ?= "qemuppc"
> #MACHINE ?= "qemux86"
> #MACHINE ?= "qemux86-64"
> #
> # There are also the following hardware board target machines included for
> # demonstration purposes:
> #
> #MACHINE ?= "beaglebone"
> #MACHINE ?= "genericx86"
> #MACHINE ?= "genericx86-64"
> #MACHINE ?= "mpc8315e-rdb"
> #MACHINE ?= "edgerouter"
> #
> # This sets the default machine to be qemux86 if no other machine is selected:
> MACHINE ??= "beaglebone"
>
> #
> # Where to place downloads
> #
> # During a first build the system will download many different source code tarballs
> # from various upstream projects. This can take a while, particularly if your network
> # connection is slow. These are all stored in DL_DIR. When wiping and rebuilding you
> # can preserve this directory to speed up this part of subsequent builds. This directory
> # is safe to share between multiple builds on the same machine too.
> #
> # The default is a downloads directory under TOPDIR which is the build directory.
> #
> #DL_DIR ?= "${TOPDIR}/downloads"
>
> #
> # Where to place shared-state files
> #
> # BitBake has the capability to accelerate builds based on previously built output.
> # This is done using "shared state" files which can be thought of as cache objects
> # and this option determines where those files are placed.
> #
> # You can wipe out TMPDIR leaving this directory intact and the build would regenerate
> # from these files if no changes were made to the configuration. If changes were made
> # to the configuration, only shared state files where the state was still valid would
> # be used (done using checksums).
> #
> # The default is a sstate-cache directory under TOPDIR.
> #
> #SSTATE_DIR ?= "${TOPDIR}/sstate-cache"
>
> #
> # Where to place the build output
> #
> # This option specifies where the bulk of the building work should be done and
> # where BitBake should place its temporary files and output. Keep in mind that
> # this includes the extraction and compilation of many applications and the toolchain
> # which can use Gigabytes of hard disk space.
> #
> # The default is a tmp directory under TOPDIR.
> #
> #TMPDIR = "${TOPDIR}/tmp"
>
> #
> # Default policy config
> #
> # The distribution setting controls which policy settings are used as defaults.
> # The default value is fine for general Yocto project use, at least initially.
> # Ultimately when creating custom policy, people will likely end up subclassing
> # these defaults.
> #
> DISTRO ?= "poky"
> # As an example of a subclass there is a "bleeding" edge policy configuration
> # where many versions are set to the absolute latest code from the upstream
> # source control systems. This is just mentioned here as an example, its not
> # useful to most new users.
> # DISTRO ?= "poky-bleeding"
>
> #
> # Package Management configuration
> #
> # This variable lists which packaging formats to enable. Multiple package backends
> # can be enabled at once and the first item listed in the variable will be used
> # to generate the root filesystems.
> # Options are:
> # - 'package_deb' for debian style deb files
> # - 'package_ipk' for ipk files are used by opkg (a debian style embedded package manager)
> # - 'package_rpm' for rpm style packages
> # E.g.: PACKAGE_CLASSES ?= "package_rpm package_deb package_ipk"
> # We default to rpm:
> PACKAGE_CLASSES ?= "package_rpm"
>
> #
> # SDK/ADT target architecture
> #
> # This variable specifies the architecture to build SDK/ADT items for and means
> # you can build the SDK packages for architectures other than the machine you are
> # running the build on (i.e. building i686 packages on an x86_64 host).
> # Supported values are i686 and x86_64
> #SDKMACHINE ?= "i686"
>
> #
> # Extra image configuration defaults
> #
> # The EXTRA_IMAGE_FEATURES variable allows extra packages to be added to the generated
> # images. Some of these options are added to certain image types automatically. The
> # variable can contain the following options:
> # "dbg-pkgs" - add -dbg packages for all installed packages
> # (adds symbol information for debugging/profiling)
> # "dev-pkgs" - add -dev packages for all installed packages
> # (useful if you want to develop against libs in the image)
> # "ptest-pkgs" - add -ptest packages for all ptest-enabled packages
> # (useful if you want to run the package test suites)
> # "tools-sdk" - add development tools (gcc, make, pkgconfig etc.)
> # "tools-debug" - add debugging tools (gdb, strace)
> # "eclipse-debug" - add Eclipse remote debugging support
> # "tools-profile" - add profiling tools (oprofile, exmap, lttng, valgrind)
> # "tools-testapps" - add useful testing tools (ts_print, aplay, arecord etc.)
> # "debug-tweaks" - make an image suitable for development
> # e.g. ssh root access has a blank password
> # There are other application targets that can be used here too, see
> # meta/classes/image.bbclass and meta/classes/core-image.bbclass for more details.
> # We default to enabling the debugging tweaks.
> EXTRA_IMAGE_FEATURES = "debug-tweaks"
>
> #
> # Additional image features
> #
> # The following is a list of additional classes to use when building images which
> # enable extra features. Some available options which can be included in this variable
> # are:
> # - 'buildstats' collect build statistics
> # - 'image-mklibs' to reduce shared library files size for an image
> # - 'image-prelink' in order to prelink the filesystem image
> # - 'image-swab' to perform host system intrusion detection
> # NOTE: if listing mklibs & prelink both, then make sure mklibs is before prelink
> # NOTE: mklibs also needs to be explicitly enabled for a given image, see local.conf.extended
> # NOTE: image-prelink is currently broken due to problems with the prelinker. It is advised
> # that you do NOT run the prelinker at this time.
> USER_CLASSES ?= "buildstats image-mklibs"
>
> #
> # Runtime testing of images
> #
> # The build system can test booting virtual machine images under qemu (an emulator)
> # after any root filesystems are created and run tests against those images. To
> # enable this uncomment this line. See classes/testimage(-auto).bbclass for
> # further details.
> #TEST_IMAGE = "1"
> #
> # Interactive shell configuration
> #
> # Under certain circumstances the system may need input from you and to do this it
> # can launch an interactive shell. It needs to do this since the build is
> # multithreaded and needs to be able to handle the case where more than one parallel
> # process may require the user's attention. The default is iterate over the available
> # terminal types to find one that works.
> #
> # Examples of the occasions this may happen are when resolving patches which cannot
> # be applied, to use the devshell or the kernel menuconfig
> #
> # Supported values are auto, gnome, xfce, rxvt, screen, konsole (KDE 3.x only), none
> # Note: currently, Konsole support only works for KDE 3.x due to the way
> # newer Konsole versions behave
> #OE_TERMINAL = "auto"
> # By default disable interactive patch resolution (tasks will just fail instead):
> PATCHRESOLVE = "noop"
>
> #
> # Disk Space Monitoring during the build
> #
> # Monitor the disk space during the build. If there is less that 1GB of space or less
> # than 100K inodes in any key build location (TMPDIR, DL_DIR, SSTATE_DIR), gracefully
> # shutdown the build. If there is less that 100MB or 1K inodes, perform a hard abort
> # of the build. The reason for this is that running completely out of space can corrupt
> # files and damages the build in ways which may not be easily recoverable.
> # It's necesary to monitor /tmp, if there is no space left the build will fail
> # with very exotic errors.
> BB_DISKMON_DIRS = "\
> STOPTASKS,${TMPDIR},1G,100K \
> STOPTASKS,${DL_DIR},1G,100K \
> STOPTASKS,${SSTATE_DIR},1G,100K \
> STOPTASKS,/tmp,100M,100K \
> ABORT,${TMPDIR},100M,1K \
> ABORT,${DL_DIR},100M,1K \
> ABORT,${SSTATE_DIR},100M,1K \
> ABORT,/tmp,10M,1K"
>
> #
> # Shared-state files from other locations
> #
> # As mentioned above, shared state files are prebuilt cache data objects which can
> # used to accelerate build time. This variable can be used to configure the system
> # to search other mirror locations for these objects before it builds the data itself.
> #
> # This can be a filesystem directory, or a remote url such as http or ftp. These
> # would contain the sstate-cache results from previous builds (possibly from other
> # machines). This variable works like fetcher MIRRORS/PREMIRRORS and points to the
> # cache locations to check for the shared objects.
> # NOTE: if the mirror uses the same structure as SSTATE_DIR, you need to add PATH
> # at the end as shown in the examples below. This will be substituted with the
> # correct path within the directory structure.
> #SSTATE_MIRRORS ?= "\
> #file://.* http://someserver.tld/share/sstate/PATH;downloadfilename=PATH \n \
> #file://.* file:///some/local/dir/sstate/PATH"
>
>
> #
> # Qemu configuration
> #
> # By default qemu will build with a builtin VNC server where graphical output can be
> # seen. The two lines below enable the SDL backend too. By default libsdl-native will
> # be built, if you want to use your host's libSDL instead of the minimal libsdl built
> # by libsdl-native then uncomment the ASSUME_PROVIDED line below.
> PACKAGECONFIG_append_pn-qemu-native = " sdl"
> PACKAGECONFIG_append_pn-nativesdk-qemu = " sdl"
> #ASSUME_PROVIDED += "libsdl-native"
>
>
> # CONF_VERSION is increased each time build/conf/ changes incompatibly and is used to
> # track the version of this file when it was generated. This can safely be ignored if
> # this doesn't mean anything to you.
> CONF_VERSION = "1"
> # LAYER_CONF_VERSION is increased each time build/conf/bblayers.conf
> # changes incompatibly
> LCONF_VERSION = "6"
>
> BBPATH = "${TOPDIR}"
> BBFILES ?= ""
>
> BBLAYERS ?= " \
> /home/edi/var/yocto/poky/meta \
> /home/edi/var/yocto/poky/meta-yocto \
> /home/edi/var/yocto/poky/meta-yocto-bsp \
> /home/edi/var/mume/meta-mume \
> /home/edi/var/yocto/meta-qt5 \
> /home/edi/var/yocto/meta-openembedded/meta-oe \
> /home/edi/var/yocto/meta-openembedded/meta-webserver \
> /home/edi/var/yocto/meta-openembedded/meta-networking \
> /home/edi/var/yocto/meta-openembedded/meta-python \
> /home/edi/var/yocto/meta-openembedded/meta-ruby \
> /home/edi/var/yocto/meta-openembedded/meta-systemd \
> /home/edi/var/yocto/meta-ti \
> "
>
> BBLAYERS_NON_REMOVABLE ?= " \
> /home/edi/var/yocto/poky/meta \
> /home/edi/var/yocto/poky/meta-yocto \
> "
>
> --
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