[poky] [PATCH 0/1] Fix weird rebuild issue even when sstate	signature doesn't change
    Kevin Tian 
    kevin.tian at intel.com
       
    Tue Dec 14 05:40:03 PST 2010
    
    
  
This patch is to fix one weird issue I've keeping seeing recently when using sstate.
Even with a minimal build, there're around 50 recipes rebuilt from scratch even though
sstate packages in sstate_cache do match. Actually the end result is to just overwrite
sstate packages again with same sigature for those recipes.
https://lists.yoctoproject.org/pipermail/poky/2010-December/001063.html
The cause for this mess is from misinterpretation of the index of a list, which then
points to wrong setscene tasks instead of desired ones. The end result is that some
tasks which don't need execution are scheduled while other setscene tasks which need
run are simply skipped.
It's based on Paul's sstate branch.
Pull URL: git://git.pokylinux.org/poky-contrib.git
  Branch: tk/sstate
  Browse: http://git.pokylinux.org/cgit.cgi/poky-contrib/log/?h=tk/sstate
Thanks,
    Kevin Tian <kevin.tian at intel.com>
---
Kevin Tian (1):
  runqueue.py: use correct task ID when checking validity of setscene
    tasks
 bitbake/lib/bb/runqueue.py |   16 +++++++++++-----
 1 files changed, 11 insertions(+), 5 deletions(-)
    
    
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