[poky] Can't build webkit-gtk

Martin Jansa martin.jansa at gmail.com
Wed Jan 4 05:18:20 PST 2012


On Wed, Jan 04, 2012 at 06:13:13AM -0700, Gary Thomas wrote:
> On 2012-01-04 04:59, Gary Thomas wrote:
> > On 2012-01-03 23:12, Khem Raj wrote:
> >> On (03/01/12 12:52), Gary Thomas wrote:
> >>> Using today's master:
> >>> OE Build Configuration:
> >>> BB_VERSION = "1.15.0"
> >>> TARGET_ARCH = "arm"
> >>> TARGET_OS = "linux-gnueabi"
> >>> MACHINE = "beagleboard"
> >>> DISTRO = "poky"
> >>> DISTRO_VERSION = "1.1+snapshot-20120103"
> >>> TUNE_FEATURES = "armv7a vfp neon cortexa8"
> >>> TARGET_FPU = "vfp-neon"
> >>> meta
> >>> meta-yocto = "master:f3a1a8897c78e116d7d28947a85687d0ce9d7df7"
> >>>
> >>> Build of webkit-gtk fails:
> >>>
> >>> Logfile attached.
> >>>
> >>> checking for glib-compile-schemas... /home/local/bb_test2/tmp/sysroots/i686-linux/usr/bin/glib-compile-schemas
> >>> checking which Unicode backend to use... icu
> >>> checking for icu-config... /home/local/bb_test2/tmp/sysroots/beagleboard/usr/bin/crossscripts/icu-config
> >>> checking for ZLIB... yes
> >>> checking for LIBXML... yes
> >>> checking for PANGO... yes
> >>> checking whether to enable spellcheck support... yes
> >>> checking for ENCHANT... yes
> >>> checking for GAIL... yes
> >>> checking for CAIRO... yes
> >>> checking for GTK... yes
> >>> checking for XT... yes
> >>> checking whether to do a debug build... no
> >>> checking whether to enable optimized builds... yes
> >>> checking whether to enable support for 3D Rendering... no
> >>> checking whether to enable WebGL support... yes
> >>> checking GL/gl.h usability... no
> >>> checking GL/gl.h presence... no
> >>> checking for GL/gl.h... no
> >>> configure: error: OpenGL header not found
> >>> ERROR: oe_runconf failed
> >>
> >> may be add "virtual/libgl" to DEPENDS ?
> >
> > Has something changed? This used to build just fine...
> >
> 
> Note: it does build now with this additional dependency.
> Perhaps someone has an idea how this broke?  Adding this dependency
> seems like quite a large hammer to use.

Have you tried to read log in upstream repo, maybe this version is first
to support WebGL or it was changed to be enabled by default
> >>> checking whether to enable WebGL support... yes
and that's why now it needs libgl and nobody noticed because most people
have libgl already because of xserver.

Cheers,
-- 
Martin 'JaMa' Jansa     jabber: Martin.Jansa at gmail.com
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