[poky] [PATCH 018/186] ref-manual: Added SDKMACHINE variable description.
Stoicescu Cornel
corneliux.stoicescu at intel.com
Tue Aug 20 02:45:00 PDT 2013
From: Scott Rifenbark <scott.m.rifenbark at intel.com>
(From yocto-docs rev: f1e3e52257c296cfeb70fea63bf5ea7b142774dc)
Signed-off-by: Scott Rifenbark <scott.m.rifenbark at intel.com>
Signed-off-by: Richard Purdie <richard.purdie at linuxfoundation.org>
---
documentation/ref-manual/ref-variables.xml | 27 +++++++++++++++++++++++++++
1 file changed, 27 insertions(+)
diff --git a/documentation/ref-manual/ref-variables.xml b/documentation/ref-manual/ref-variables.xml
index 7bf6467..7c7a2dc 100644
--- a/documentation/ref-manual/ref-variables.xml
+++ b/documentation/ref-manual/ref-variables.xml
@@ -3341,6 +3341,33 @@ recipes-graphics/xorg-font/font-alias_1.0.3.bb:PR = "${INC_PR}.3"
</glossdef>
</glossentry>
+ <glossentry id='var-SDKMACHINE'><glossterm>SDKMACHINE</glossterm>
+ <glossdef>
+ <para>
+ The architecture of the machine that runs Application
+ Development Toolkit (ADT) items.
+ In other words, packages are built so that they will run
+ on the target you specify with the argument.
+ This implies that you can build out ADT/SDK items that
+ run on an architecture other than that of your build host.
+ For example, you can use an x86_64-based build host to
+ create packages that will run on an i686-based
+ SDK Machine.
+ </para>
+
+ <para>
+ You can use "i686" and "x86_64" as possible values for this
+ variable.
+ The variable defaults to "i686" and is set in the
+ <filename>local.conf</filename> file in the
+ <ulink url='&YOCTO_DOCS_DEV_URL;#build-directory'>Build Directory</ulink>.
+ <literallayout class='monospaced'>
+ SDKMACHINE ?= "i686"
+ </literallayout>
+ </para>
+ </glossdef>
+ </glossentry>
+
<glossentry id='var-SECTION'><glossterm>SECTION</glossterm>
<glossdef>
<para>The section in which packages should be categorized.
--
1.7.9.5
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