[Toaster] [PATCH 1/1] toaster: protect against circular Layer dependencies

Reyna, David david.reyna at windriver.com
Tue Nov 15 21:55:50 PST 2016


Hi all,

I found this issue while testing some new Wind River layers, where they were required to be included together which meant that they had an intentional circular dependency.

I think that there are no current layers in the OE Layer Index with a circular dependency, nor can we create a custom one since the current Toaster UI does not allow that. However, these will be coming so I want to preempt that problem upstream with this patch.

  http://git.yoctoproject.org/cgit/cgit.cgi/poky-contrib/commit/?h=dreyna%2Fcircular_dependencies_10631

- David 

===========

>From fdc3e055eb2fcad098711f03d7ca1798f926e5ae Mon Sep 17 00:00:00 2001
From: David Reyna <David.Reyna at windriver.com>
Date: Tue, 15 Nov 2016 21:36:25 -0800
Subject: [PATCH] toaster: protect circular dependencies

Limit the recursion (to say 20 levels) when processing layer dependencies
so that circular dependecies do not cause infinite decent and an
out-of-memory failure. The duplicate found layers are already immediately
filtered in the code.

[YOCTO #10630]

Signed-off-by: David Reyna <David.Reyna at windriver.com>
---
 bitbake/lib/toaster/orm/models.py | 10 +++++++---
 1 file changed, 7 insertions(+), 3 deletions(-)

diff --git a/bitbake/lib/toaster/orm/models.py b/bitbake/lib/toaster/orm/models.py
index 4f8510c..061d84e 100644
--- a/bitbake/lib/toaster/orm/models.py
+++ b/bitbake/lib/toaster/orm/models.py
@@ -1478,17 +1478,21 @@ class Layer_Version(models.Model):
 
     def get_alldeps(self, project_id):
         """Get full list of unique layer dependencies."""
-        def gen_layerdeps(lver, project):
+        def gen_layerdeps(lver, project, depth):
+            if depth==0:
+                return
             for ldep in lver.dependencies.all():
                 yield ldep.depends_on
                 # get next level of deps recursively calling gen_layerdeps
-                for subdep in gen_layerdeps(ldep.depends_on, project):
+                for subdep in gen_layerdeps(ldep.depends_on, project,depth-1):
                     yield subdep
 
         project = Project.objects.get(pk=project_id)
         result = []
         projectlvers = [player.layercommit for player in project.projectlayer_set.all()]
-        for dep in gen_layerdeps(self, project):
+        # protect against infinite layer dependency loops
+        maxdepth=20
+        for dep in gen_layerdeps(self, project, maxdepth):
             # filter out duplicates and layers already belonging to the project
             if dep not in result + projectlvers:
                 result.append(dep)
-- 
1.9.1


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