[yocto] nightly-release takes more than 24 hours to build.
Stewart, David C
david.c.stewart at intel.com
Mon Nov 1 06:35:35 PDT 2010
>From: yocto-bounces at yoctoproject.org [mailto:yocto-
>bounces at yoctoproject.org] On Behalf Of Richard Purdie
>Sent: Monday, November 01, 2010 4:03 AM
>
>On Mon, 2010-11-01 at 02:38 -0700, Scott Garman wrote:
>>
>> Our buildserver hardware is a dual quad-core Xeon server with 12 GB of
>> RAM. Throwing hardware at the problem is another solution, but not an
>> inexpensive one (we'd be looking at a 4-socket machine filled with
>> quad-cores and 32 GB of RAM).
>
>There doesn't just have to be one build machine, we are going to end up
>needing multiple machines and we can split the load between them quite
>easily. I think there is going to be a second machine needed alongside
>the existing one regardless of what other optimisations we make.
I can buy another server and contribute it to the build effort. I had intended to buy one this quarter to begin hosting yoctoproject.org and a source mirror, but we could offload part of the builds to it as well.
As you know, I want us to get to the root of the problem, which is efficiency of the build process. Since RP has already committed to addressing this, I'm fine with a short-term fix if it will help. :-)
Scott - please put in an order, will tell you the max amount today when we're f2f.
Dave
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