33 Debugging Tools and Techniques
The exact method for debugging build failures depends on the nature of the problem and on the system’s area from which the bug originates. Standard debugging practices such as comparison against the last known working version with examination of the changes and the re-application of steps to identify the one causing the problem are valid for the Yocto Project just as they are for any other system. Even though it is impossible to detail every possible potential failure, this section provides some general tips to aid in debugging given a variety of situations.
Note
A useful feature for debugging is the error reporting tool. Configuring the Yocto Project to use this tool causes the OpenEmbedded build system to produce error reporting commands as part of the console output. You can enter the commands after the build completes to log error information into a common database, that can help you figure out what might be going wrong. For information on how to enable and use this feature, see the “Using the Error Reporting Tool” section.
The following list shows the debugging topics in the remainder of this section:
“Viewing Logs from Failed Tasks” describes how to find and view logs from tasks that failed during the build process.
“Viewing Variable Values” describes how to use the BitBake
-e
option to examine variable values after a recipe has been parsed.“Viewing Package Information with oe-pkgdata-util” describes how to use the
oe-pkgdata-util
utility to query PKGDATA_DIR and display package-related information for built packages.“Viewing Dependencies Between Recipes and Tasks” describes how to use the BitBake
-g
option to display recipe dependency information used during the build.“Viewing Task Variable Dependencies” describes how to use the
bitbake-dumpsig
command in conjunction with key subdirectories in the Build Directory to determine variable dependencies.“Running Specific Tasks” describes how to use several BitBake options (e.g.
-c
,-C
, and-f
) to run specific tasks in the build chain. It can be useful to run tasks “out-of-order” when trying isolate build issues.“General BitBake Problems” describes how to use BitBake’s
-D
debug output option to reveal more about what BitBake is doing during the build.“Building with No Dependencies” describes how to use the BitBake
-b
option to build a recipe while ignoring dependencies.“Recipe Logging Mechanisms” describes how to use the many recipe logging functions to produce debugging output and report errors and warnings.
“Debugging Parallel Make Races” describes how to debug situations where the build consists of several parts that are run simultaneously and when the output or result of one part is not ready for use with a different part of the build that depends on that output.
“Debugging With the GNU Project Debugger (GDB) Remotely” describes how to use GDB to allow you to examine running programs, which can help you fix problems.
“Debugging with the GNU Project Debugger (GDB) on the Target” describes how to use GDB directly on target hardware for debugging.
“Other Debugging Tips” describes miscellaneous debugging tips that can be useful.
33.1 Viewing Logs from Failed Tasks
You can find the log for a task in the file
${
WORKDIR}/temp/log.do_
taskname.
For example, the log for the
do_compile task of the
QEMU minimal image for the x86 machine (qemux86
) might be in
tmp/work/qemux86-poky-linux/core-image-minimal/1.0-r0/temp/log.do_compile
.
To see the commands BitBake ran
to generate a log, look at the corresponding run.do_
taskname file
in the same directory.
log.do_
taskname and run.do_
taskname are actually symbolic
links to log.do_
taskname.
pid and
log.run_
taskname.
pid, where pid is the PID the task had
when it ran. The symlinks always point to the files corresponding to the
most recent run.
33.2 Viewing Variable Values
Sometimes you need to know the value of a variable as a result of BitBake’s parsing step. This could be because some unexpected behavior occurred in your project. Perhaps an attempt to modify a variable did not work out as expected.
BitBake’s -e
option is used to display variable values after
parsing. The following command displays the variable values after the
configuration files (i.e. local.conf
, bblayers.conf
,
bitbake.conf
and so forth) have been parsed:
$ bitbake -e
The following command displays variable values after a specific recipe has been parsed. The variables include those from the configuration as well:
$ bitbake -e recipename
Note
Each recipe has its own private set of variables (datastore). Internally, after parsing the configuration, a copy of the resulting datastore is made prior to parsing each recipe. This copying implies that variables set in one recipe will not be visible to other recipes.
Likewise, each task within a recipe gets a private datastore based on the recipe datastore, which means that variables set within one task will not be visible to other tasks.
In the output of bitbake -e
, each variable is preceded by a
description of how the variable got its value, including temporary
values that were later overridden. This description also includes
variable flags (varflags) set on the variable. The output can be very
helpful during debugging.
Variables that are exported to the environment are preceded by
export
in the output of bitbake -e
. See the following example:
export CC="i586-poky-linux-gcc -m32 -march=i586 --sysroot=/home/ulf/poky/build/tmp/sysroots/qemux86"
In addition to variable values, the output of the bitbake -e
and
bitbake -e
recipe commands includes the following information:
The output starts with a tree listing all configuration files and classes included globally, recursively listing the files they include or inherit in turn. Much of the behavior of the OpenEmbedded build system (including the behavior of the Normal Recipe Build Tasks) is implemented in the base class and the classes it inherits, rather than being built into BitBake itself.
After the variable values, all functions appear in the output. For shell functions, variables referenced within the function body are expanded. If a function has been modified using overrides or using override-style operators like
:append
and:prepend
, then the final assembled function body appears in the output.
33.3 Viewing Package Information with oe-pkgdata-util
You can use the oe-pkgdata-util
command-line utility to query
PKGDATA_DIR and display
various package-related information. When you use the utility, you must
use it to view information on packages that have already been built.
Here are a few of the available oe-pkgdata-util
subcommands.
Note
You can use the standard * and ? globbing wildcards as part of package names and paths.
oe-pkgdata-util list-pkgs [pattern]
: Lists all packages that have been built, optionally limiting the match to packages that match pattern.oe-pkgdata-util list-pkg-files package ...
: Lists the files and directories contained in the given packages.Note
A different way to view the contents of a package is to look at the
${
WORKDIR}/packages-split
directory of the recipe that generates the package. This directory is created by the do_package task and has one subdirectory for each package the recipe generates, which contains the files stored in that package.If you want to inspect the
${WORKDIR}/packages-split
directory, make sure that rm_work is not enabled when you build the recipe.oe-pkgdata-util find-path path ...
: Lists the names of the packages that contain the given paths. For example, the following tells us that/usr/share/man/man1/make.1
is contained in themake-doc
package:$ oe-pkgdata-util find-path /usr/share/man/man1/make.1 make-doc: /usr/share/man/man1/make.1
oe-pkgdata-util lookup-recipe package ...
: Lists the name of the recipes that produce the given packages.
For more information on the oe-pkgdata-util
command, use the help
facility:
$ oe-pkgdata-util --help
$ oe-pkgdata-util subcommand --help
33.4 Viewing Dependencies Between Recipes and Tasks
Sometimes it can be hard to see why BitBake wants to build other recipes before the one you have specified. Dependency information can help you understand why a recipe is built.
To generate dependency information for a recipe, run the following command:
$ bitbake -g recipename
This command writes the following files in the current directory:
pn-buildlist
: A list of recipes/targets involved in building recipename. “Involved” here means that at least one task from the recipe needs to run when building recipename from scratch. Targets that are in ASSUME_PROVIDED are not listed.task-depends.dot
: A graph showing dependencies between tasks.
The graphs are in DOT
format and can be converted to images (e.g. using the dot
tool from
Graphviz).
Note
DOT files use a plain text format. The graphs generated using the
bitbake -g
command are often so large as to be difficult to read without special pruning (e.g. with BitBake’s-I
option) and processing. Despite the form and size of the graphs, the corresponding.dot
files can still be possible to read and provide useful information.As an example, the
task-depends.dot
file contains lines such as the following:"libxslt.do_configure" -> "libxml2.do_populate_sysroot"
The above example line reveals that the do_configure task in
libxslt
depends on the do_populate_sysroot task inlibxml2
, which is a normal DEPENDS dependency between the two recipes.For an example of how
.dot
files can be processed, see thescripts/contrib/graph-tool
Python script, which finds and displays paths between graph nodes.
You can use a different method to view dependency information by using either:
$ bitbake -g -u taskexp recipename
or:
$ bitbake -g -u taskexp_ncurses recipename
The -u taskdep
option GUI window from which you can view build-time and
runtime dependencies for the recipes involved in building recipename. The
-u taskexp_ncurses
option uses ncurses instead of GTK to render the UI.
33.5 Viewing Task Variable Dependencies
As mentioned in the
“Checksums (Signatures)”
section of the BitBake User Manual, BitBake tries to automatically determine
what variables a task depends on so that it can rerun the task if any values of
the variables change. This determination is usually reliable. However, if you
do things like construct variable names at runtime, then you might have to
manually declare dependencies on those variables using vardeps
as described
in the “Variable Flags”
section of the BitBake User Manual.
If you are unsure whether a variable dependency is being picked up automatically for a given task, you can list the variable dependencies BitBake has determined by doing the following:
Build the recipe containing the task:
$ bitbake recipename
Inside the STAMPS_DIR directory, find the signature data (
sigdata
) file that corresponds to the task. Thesigdata
files contain a pickled Python database of all the metadata that went into creating the input checksum for the task. As an example, for the do_fetch task of thedb
recipe, thesigdata
file might be found in the following location:${BUILDDIR}/tmp/stamps/i586-poky-linux/db/6.0.30-r1.do_fetch.sigdata.7c048c18222b16ff0bcee2000ef648b1
For tasks that are accelerated through the shared state (sstate) cache, an additional
siginfo
file is written into SSTATE_DIR along with the cached task output. Thesiginfo
files contain exactly the same information assigdata
files.Run
bitbake-dumpsig
on thesigdata
orsiginfo
file. Here is an example:$ bitbake-dumpsig ${BUILDDIR}/tmp/stamps/i586-poky-linux/db/6.0.30-r1.do_fetch.sigdata.7c048c18222b16ff0bcee2000ef648b1
In the output of the above command, you will find a line like the following, which lists all the (inferred) variable dependencies for the task. This list also includes indirect dependencies from variables depending on other variables, recursively:
Task dependencies: ['PV', 'SRCREV', 'SRC_URI', 'SRC_URI[sha256sum]', 'base_do_fetch']
Note
Functions (e.g.
base_do_fetch
) also count as variable dependencies. These functions in turn depend on the variables they reference.The output of
bitbake-dumpsig
also includes the value each variable had, a list of dependencies for each variable, and BB_BASEHASH_IGNORE_VARS information.
33.6 Debugging signature construction and unexpected task executions
There is a bitbake-diffsigs
command for comparing two
siginfo
or sigdata
files. This command can be helpful when
trying to figure out what changed between two versions of a task. If you
call bitbake-diffsigs
with just one file, the command behaves like
bitbake-dumpsig
.
You can also use BitBake to dump out the signature construction information without executing tasks by using either of the following BitBake command-line options:
‐‐dump-signatures=SIGNATURE_HANDLER
-S SIGNATURE_HANDLER
Note
Two common values for SIGNATURE_HANDLER are “none” and “printdiff”, which dump only the signature or compare the dumped signature with the most recent one, respectively. “printdiff” will try to establish the most recent signature match (e.g. in the sstate cache) and then compare the matched signatures to determine the stamps and delta where these two stamp trees diverge. This can be used to determine why tasks need to be re-run in situations where that is not expected.
Using BitBake with either of these options causes BitBake to dump out
sigdata
files in the stamps
directory for every task it would
have executed instead of building the specified target package.
33.9 Running Specific Tasks
Any given recipe consists of a set of tasks. The standard BitBake
behavior in most cases is: do_fetch, do_unpack, do_patch,
do_configure, do_compile, do_install, do_package,
do_package_write_*, and do_build. The default task is
do_build and any tasks on which it depends build first. Some tasks,
such as do_devshell, are not part of the default build chain. If you
wish to run a task that is not part of the default build chain, you can
use the -c
option in BitBake. Here is an example:
$ bitbake matchbox-desktop -c devshell
The -c
option respects task dependencies, which means that all other
tasks (including tasks from other recipes) that the specified task
depends on will be run before the task. Even when you manually specify a
task to run with -c
, BitBake will only run the task if it considers
it “out of date”. See the
“Stamp Files and the Rerunning of Tasks”
section in the Yocto Project Overview and Concepts Manual for how
BitBake determines whether a task is “out of date”.
If you want to force an up-to-date task to be rerun (e.g. because you
made manual modifications to the recipe’s
WORKDIR that you want to try
out), then you can use the -f
option.
Note
The reason -f
is never required when running the
do_devshell task is because the
[nostamp]
variable flag is already set for the task.
The following example shows one way you can use the -f
option:
$ bitbake matchbox-desktop
.
.
make some changes to the source code in the work directory
.
.
$ bitbake matchbox-desktop -c compile -f
$ bitbake matchbox-desktop
This sequence first builds and then recompiles matchbox-desktop
. The
last command reruns all tasks (basically the packaging tasks) after the
compile. BitBake recognizes that the do_compile task was rerun and
therefore understands that the other tasks also need to be run again.
Another, shorter way to rerun a task and all
Normal Recipe Build Tasks
that depend on it is to use the -C
option.
Note
This option is upper-cased and is separate from the -c
option, which is lower-cased.
Using this option invalidates the given task and then runs the do_build task, which is the default task if no task is given, and the tasks on which it depends. You could replace the final two commands in the previous example with the following single command:
$ bitbake matchbox-desktop -C compile
Internally, the -f
and -C
options work by tainting (modifying)
the input checksum of the specified task. This tainting indirectly
causes the task and its dependent tasks to be rerun through the normal
task dependency mechanisms.
Note
BitBake explicitly keeps track of which tasks have been tainted in this fashion, and will print warnings such as the following for builds involving such tasks:
WARNING: /home/ulf/poky/meta/recipes-sato/matchbox-desktop/matchbox-desktop_2.1.bb.do_compile is tainted from a forced run
The purpose of the warning is to let you know that the work directory and build output might not be in the clean state they would be in for a “normal” build, depending on what actions you took. To get rid of such warnings, you can remove the work directory and rebuild the recipe, as follows:
$ bitbake matchbox-desktop -c clean
$ bitbake matchbox-desktop
You can view a list of tasks in a given package by running the do_listtasks task as follows:
$ bitbake matchbox-desktop -c listtasks
The results appear as output to the console and are also in
the file ${WORKDIR}/temp/log.do_listtasks
.
33.10 General BitBake Problems
You can see debug output from BitBake by using the -D
option. The
debug output gives more information about what BitBake is doing and the
reason behind it. Each -D
option you use increases the logging
level. The most common usage is -DDD
.
The output from bitbake -DDD -v targetname
can reveal why BitBake
chose a certain version of a package or why BitBake picked a certain
provider. This command could also help you in a situation where you
think BitBake did something unexpected.
33.11 Building with No Dependencies
To build a specific recipe (.bb
file), you can use the following
command form:
$ bitbake -b somepath/somerecipe.bb
This command form does not check for dependencies. Consequently, you should use it only when you know existing dependencies have been met.
Note
You can also specify fragments of the filename. In this case, BitBake checks for a unique match.
33.12 Recipe Logging Mechanisms
The Yocto Project provides several logging functions for producing
debugging output and reporting errors and warnings. For Python
functions, the following logging functions are available. All of these functions
log to ${T}/log.do_
task, and can also log to standard output
(stdout) with the right settings:
bb.plain(msg)
: Writes msg as is to the log while also logging to stdout.bb.note(msg)
: Writes “NOTE: msg” to the log. Also logs to stdout if BitBake is called with “-v”.bb.debug(level, msg)
: Writes “DEBUG: msg” to the log. Also logs to stdout if the log level is greater than or equal to level. See the “Usage and syntax” option in the BitBake User Manual for more information.bb.warn(msg)
: Writes “WARNING: msg” to the log while also logging to stdout.bb.error(msg)
: Writes “ERROR: msg” to the log while also logging to standard out (stdout).Note
Calling this function does not cause the task to fail.
bb.fatal(msg)
: This logging function is similar tobb.error(msg)
but also causes the calling task to fail.Note
bb.fatal()
raises an exception, which means you do not need to put a “return” statement after the function.
The same logging functions are also available in shell functions, under
the names bbplain
, bbnote
, bbdebug
, bbwarn
, bberror
,
and bbfatal
. The logging class
implements these functions. See that class in the meta/classes
folder of the Source Directory for information.
33.12.1 Logging With Python
When creating recipes using Python and inserting code that handles build logs, keep in mind the goal is to have informative logs while keeping the console as “silent” as possible. Also, if you want status messages in the log, use the “debug” loglevel.
Here is an example written in Python. The code handles logging for a function that determines the number of tasks needed to be run. See the “do_listtasks” section for additional information:
python do_listtasks() {
bb.debug(2, "Starting to figure out the task list")
if noteworthy_condition:
bb.note("There are 47 tasks to run")
bb.debug(2, "Got to point xyz")
if warning_trigger:
bb.warn("Detected warning_trigger, this might be a problem later.")
if recoverable_error:
bb.error("Hit recoverable_error, you really need to fix this!")
if fatal_error:
bb.fatal("fatal_error detected, unable to print the task list")
bb.plain("The tasks present are abc")
bb.debug(2, "Finished figuring out the tasklist")
}
33.12.2 Logging With Bash
When creating recipes using Bash and inserting code that handles build logs, you have the same goals — informative with minimal console output. The syntax you use for recipes written in Bash is similar to that of recipes written in Python described in the previous section.
Here is an example written in Bash. The code logs the progress of
the do_my_function
function:
do_my_function() {
bbdebug 2 "Running do_my_function"
if [ exceptional_condition ]; then
bbnote "Hit exceptional_condition"
fi
bbdebug 2 "Got to point xyz"
if [ warning_trigger ]; then
bbwarn "Detected warning_trigger, this might cause a problem later."
fi
if [ recoverable_error ]; then
bberror "Hit recoverable_error, correcting"
fi
if [ fatal_error ]; then
bbfatal "fatal_error detected"
fi
bbdebug 2 "Completed do_my_function"
}
33.13 Debugging Parallel Make Races
A parallel make
race occurs when the build consists of several parts
that are run simultaneously and a situation occurs when the output or
result of one part is not ready for use with a different part of the
build that depends on that output. Parallel make races are annoying and
can sometimes be difficult to reproduce and fix. However, there are some simple
tips and tricks that can help you debug and fix them. This section
presents a real-world example of an error encountered on the Yocto
Project autobuilder and the process used to fix it.
Note
If you cannot properly fix a make
race condition, you can work around it
by clearing either the PARALLEL_MAKE or PARALLEL_MAKEINST
variables.
33.13.1 The Failure
For this example, assume that you are building an image that depends on the “neard” package. And, during the build, BitBake runs into problems and creates the following output.
Note
This example log file has longer lines artificially broken to make the listing easier to read.
If you examine the output or the log file, you see the failure during
make
:
| DEBUG: SITE files ['endian-little', 'bit-32', 'ix86-common', 'common-linux', 'common-glibc', 'i586-linux', 'common']
| DEBUG: Executing shell function do_compile
| NOTE: make -j 16
| make --no-print-directory all-am
| /bin/mkdir -p include/near
| /bin/mkdir -p include/near
| /bin/mkdir -p include/near
| ln -s /home/pokybuild/yocto-autobuilder/nightly-x86/build/build/tmp/work/i586-poky-linux/neard/
0.14-r0/neard-0.14/include/types.h include/near/types.h
| ln -s /home/pokybuild/yocto-autobuilder/nightly-x86/build/build/tmp/work/i586-poky-linux/neard/
0.14-r0/neard-0.14/include/log.h include/near/log.h
| ln -s /home/pokybuild/yocto-autobuilder/nightly-x86/build/build/tmp/work/i586-poky-linux/neard/
0.14-r0/neard-0.14/include/plugin.h include/near/plugin.h
| /bin/mkdir -p include/near
| /bin/mkdir -p include/near
| /bin/mkdir -p include/near
| ln -s /home/pokybuild/yocto-autobuilder/nightly-x86/build/build/tmp/work/i586-poky-linux/neard/
0.14-r0/neard-0.14/include/tag.h include/near/tag.h
| /bin/mkdir -p include/near
| ln -s /home/pokybuild/yocto-autobuilder/nightly-x86/build/build/tmp/work/i586-poky-linux/neard/
0.14-r0/neard-0.14/include/adapter.h include/near/adapter.h
| /bin/mkdir -p include/near
| ln -s /home/pokybuild/yocto-autobuilder/nightly-x86/build/build/tmp/work/i586-poky-linux/neard/
0.14-r0/neard-0.14/include/ndef.h include/near/ndef.h
| ln -s /home/pokybuild/yocto-autobuilder/nightly-x86/build/build/tmp/work/i586-poky-linux/neard/
0.14-r0/neard-0.14/include/tlv.h include/near/tlv.h
| /bin/mkdir -p include/near
| /bin/mkdir -p include/near
| ln -s /home/pokybuild/yocto-autobuilder/nightly-x86/build/build/tmp/work/i586-poky-linux/neard/
0.14-r0/neard-0.14/include/setting.h include/near/setting.h
| /bin/mkdir -p include/near
| /bin/mkdir -p include/near
| /bin/mkdir -p include/near
| ln -s /home/pokybuild/yocto-autobuilder/nightly-x86/build/build/tmp/work/i586-poky-linux/neard/
0.14-r0/neard-0.14/include/device.h include/near/device.h
| ln -s /home/pokybuild/yocto-autobuilder/nightly-x86/build/build/tmp/work/i586-poky-linux/neard/
0.14-r0/neard-0.14/include/nfc_copy.h include/near/nfc_copy.h
| ln -s /home/pokybuild/yocto-autobuilder/nightly-x86/build/build/tmp/work/i586-poky-linux/neard/
0.14-r0/neard-0.14/include/snep.h include/near/snep.h
| ln -s /home/pokybuild/yocto-autobuilder/nightly-x86/build/build/tmp/work/i586-poky-linux/neard/
0.14-r0/neard-0.14/include/version.h include/near/version.h
| ln -s /home/pokybuild/yocto-autobuilder/nightly-x86/build/build/tmp/work/i586-poky-linux/neard/
0.14-r0/neard-0.14/include/dbus.h include/near/dbus.h
| ./src/genbuiltin nfctype1 nfctype2 nfctype3 nfctype4 p2p > src/builtin.h
| i586-poky-linux-gcc -m32 -march=i586 --sysroot=/home/pokybuild/yocto-autobuilder/nightly-x86/
build/build/tmp/sysroots/qemux86 -DHAVE_CONFIG_H -I. -I./include -I./src -I./gdbus -I/home/pokybuild/
yocto-autobuilder/nightly-x86/build/build/tmp/sysroots/qemux86/usr/include/glib-2.0
-I/home/pokybuild/yocto-autobuilder/nightly-x86/build/build/tmp/sysroots/qemux86/usr/
lib/glib-2.0/include -I/home/pokybuild/yocto-autobuilder/nightly-x86/build/build/
tmp/sysroots/qemux86/usr/include/dbus-1.0 -I/home/pokybuild/yocto-autobuilder/
nightly-x86/build/build/tmp/sysroots/qemux86/usr/lib/dbus-1.0/include -I/home/pokybuild/yocto-autobuilder/
nightly-x86/build/build/tmp/sysroots/qemux86/usr/include/libnl3
-DNEAR_PLUGIN_BUILTIN -DPLUGINDIR=\""/usr/lib/near/plugins"\"
-DCONFIGDIR=\""/etc/neard\"" -O2 -pipe -g -feliminate-unused-debug-types -c
-o tools/snep-send.o tools/snep-send.c
| In file included from tools/snep-send.c:16:0:
| tools/../src/near.h:41:23: fatal error: near/dbus.h: No such file or directory
| #include <near/dbus.h>
| ^
| compilation terminated.
| make[1]: *** [tools/snep-send.o] Error 1
| make[1]: *** Waiting for unfinished jobs....
| make: *** [all] Error 2
| ERROR: oe_runmake failed
33.13.2 Reproducing the Error
Because race conditions are intermittent, they do not manifest themselves every time you do the build. In fact, most times the build will complete without problems even though the potential race condition exists. Thus, once the error surfaces, you need a way to reproduce it.
In this example, compiling the “neard” package is causing the problem.
So the first thing to do is build “neard” locally. Before you start the
build, set the
PARALLEL_MAKE variable
in your local.conf
file to a high number (e.g. “-j 20”). Using a
high value for PARALLEL_MAKE increases the chances of the race
condition showing up:
$ bitbake neard
Once the local build for “neard” completes, start a devshell
build:
$ bitbake neard -c devshell
For information on how to use a devshell
, see the
“Using a Development Shell” section.
In the devshell
, do the following:
$ make clean
$ make tools/snep-send.o
The devshell
commands cause the failure to clearly
be visible. In this case, there is a missing dependency for the neard
Makefile target. Here is some abbreviated, sample output with the
missing dependency clearly visible at the end:
i586-poky-linux-gcc -m32 -march=i586 --sysroot=/home/scott-lenovo/......
.
.
.
tools/snep-send.c
In file included from tools/snep-send.c:16:0:
tools/../src/near.h:41:23: fatal error: near/dbus.h: No such file or directory
#include <near/dbus.h>
^
compilation terminated.
make: *** [tools/snep-send.o] Error 1
$
33.13.3 Creating a Patch for the Fix
Because there is a missing dependency for the Makefile target, you need
to patch the Makefile.am
file, which is generated from
Makefile.in
. You can use Quilt to create the patch:
$ quilt new parallelmake.patch
Patch patches/parallelmake.patch is now on top
$ quilt add Makefile.am
File Makefile.am added to patch patches/parallelmake.patch
For more information on using Quilt, see the “Using Quilt in Your Workflow” section.
At this point you need to make the edits to Makefile.am
to add the
missing dependency. For our example, you have to add the following line
to the file:
tools/snep-send.$(OBJEXT): include/near/dbus.h
Once you have edited the file, use the refresh
command to create the
patch:
$ quilt refresh
Refreshed patch patches/parallelmake.patch
Once the patch file is created, you need to add it back to the originating
recipe folder. Here is an example assuming a top-level
Source Directory named poky
:
$ cp patches/parallelmake.patch poky/meta/recipes-connectivity/neard/neard
The final thing you need to do to implement the fix in the build is to
update the “neard” recipe (i.e. neard-0.14.bb
) so that the
SRC_URI statement includes
the patch file. The recipe file is in the folder above the patch. Here
is what the edited SRC_URI statement would look like:
SRC_URI = "${KERNELORG_MIRROR}/linux/network/nfc/${BPN}-${PV}.tar.xz \
file://neard.in \
file://neard.service.in \
file://parallelmake.patch \
"
With the patch complete and moved to the correct folder and the
SRC_URI statement updated, you can exit the devshell
:
$ exit
33.13.4 Testing the Build
With everything in place, you can get back to trying the build again locally:
$ bitbake neard
This build should succeed.
Now you can open up a devshell
again and repeat the clean and make
operations as follows:
$ bitbake neard -c devshell
$ make clean
$ make tools/snep-send.o
The build should work without issue.
As with all solved problems, if they originated upstream, you need to submit the fix for the recipe in OE-Core and upstream so that the problem is taken care of at its source. See the “Contributing Changes to a Component” section for more information.
33.14 Debugging With the GNU Project Debugger (GDB) Remotely
GDB allows you to examine running programs, which in turn helps you to understand and fix problems. It also allows you to perform post-mortem style analysis of program crashes. GDB is available as a package within the Yocto Project and is installed in SDK images by default. See the “Images” chapter in the Yocto Project Reference Manual for a description of these images. You can find information on GDB at https://sourceware.org/gdb/.
Note
For best results, install debug (-dbg
) packages for the applications you
are going to debug. Doing so makes extra debug symbols available that give
you more meaningful output.
Sometimes, due to memory or disk space constraints, it is not possible to use GDB directly on the remote target to debug applications. These constraints arise because GDB needs to load the debugging information and the binaries of the process being debugged. Additionally, GDB needs to perform many computations to locate information such as function names, variable names and values, stack traces and so forth — even before starting the debugging process. These extra computations place more load on the target system and can alter the characteristics of the program being debugged.
To help get past the previously mentioned constraints, there are two methods you can use: running a debuginfod server and using gdbserver.
33.14.1 Using the debuginfod server method
debuginfod
from elfutils
is a way to distribute debuginfo
files.
Running a debuginfod
server makes debug symbols readily available,
which means you don’t need to download debugging information
and the binaries of the process being debugged. You can just fetch
debug symbols from the server.
To run a debuginfod
server, you need to do the following:
Ensure that
debuginfod
is present in DISTRO_FEATURES (it already is inOpenEmbedded-core
defaults andpoky
reference distribution). If not, set in your distro config file or inlocal.conf
:DISTRO_FEATURES:append = " debuginfod"
This distro feature enables the server and client library in
elfutils
, and enablesdebuginfod
support in clients (at the moment,gdb
andbinutils
).Run the following commands to launch the
debuginfod
server on the host:$ oe-debuginfod
To use
debuginfod
on the target, you need to know the ip:port wheredebuginfod
is listening on the host (port defaults to 8002), and export that into the shell environment, for example inqemu
:root@qemux86-64:~# export DEBUGINFOD_URLS="http://192.168.7.1:8002/"
Then debug info fetching should simply work when running the target
gdb
,readelf
orobjdump
, for example:root@qemux86-64:~# gdb /bin/cat ... Reading symbols from /bin/cat... Downloading separate debug info for /bin/cat... Reading symbols from /home/root/.cache/debuginfod_client/923dc4780cfbc545850c616bffa884b6b5eaf322/debuginfo...
It’s also possible to use
debuginfod-find
to just query the server:root@qemux86-64:~# debuginfod-find debuginfo /bin/ls /home/root/.cache/debuginfod_client/356edc585f7f82d46f94fcb87a86a3fe2d2e60bd/debuginfo
33.14.2 Using the gdbserver method
gdbserver, which runs on the remote target and does not load any debugging information from the debugged process. Instead, a GDB instance processes the debugging information that is run on a remote computer - the host GDB. The host GDB then sends control commands to gdbserver to make it stop or start the debugged program, as well as read or write memory regions of that debugged program. All the debugging information loaded and processed as well as all the heavy debugging is done by the host GDB. Offloading these processes gives the gdbserver running on the target a chance to remain small and fast.
Because the host GDB is responsible for loading the debugging information and for doing the necessary processing to make actual debugging happen, you have to make sure the host can access the unstripped binaries complete with their debugging information and also be sure the target is compiled with no optimizations. The host GDB must also have local access to all the libraries used by the debugged program. Because gdbserver does not need any local debugging information, the binaries on the remote target can remain stripped. However, the binaries must also be compiled without optimization so they match the host’s binaries.
To remain consistent with GDB documentation and terminology, the binary being debugged on the remote target machine is referred to as the “inferior” binary. For documentation on GDB see the GDB site.
The following steps show you how to debug using the GNU project debugger.
Configure your build system to construct the companion debug filesystem:
In your
local.conf
file, set the following:IMAGE_GEN_DEBUGFS = "1" IMAGE_FSTYPES_DEBUGFS = "tar.bz2"
These options cause the OpenEmbedded build system to generate a special companion filesystem fragment, which contains the matching source and debug symbols to your deployable filesystem. The build system does this by looking at what is in the deployed filesystem, and pulling the corresponding
-dbg
packages.The companion debug filesystem is not a complete filesystem, but only contains the debug fragments. This filesystem must be combined with the full filesystem for debugging. Subsequent steps in this procedure show how to combine the partial filesystem with the full filesystem.
Configure the system to include gdbserver in the target filesystem:
Make the following addition in your
local.conf
file:EXTRA_IMAGE_FEATURES:append = " tools-debug"
The change makes sure the
gdbserver
package is included.Build the environment:
Use the following command to construct the image and the companion Debug Filesystem:
$ bitbake image
Build the cross GDB component and make it available for debugging. Build the SDK that matches the image. Building the SDK is best for a production build that can be used later for debugging, especially during long term maintenance:
$ bitbake -c populate_sdk image
Alternatively, you can build the minimal toolchain components that match the target. Doing so creates a smaller than typical SDK and only contains a minimal set of components with which to build simple test applications, as well as run the debugger:
$ bitbake meta-toolchain
A final method is to build Gdb itself within the build system:
$ bitbake gdb-cross-<architecture>
Doing so produces a temporary copy of
cross-gdb
you can use for debugging during development. While this is the quickest approach, the two previous methods in this step are better when considering long-term maintenance strategies.Note
If you run
bitbake gdb-cross
, the OpenEmbedded build system suggests the actual image (e.g.gdb-cross-i586
). The suggestion is usually the actual name you want to use.Set up the
debugfs
:Run the following commands to set up the
debugfs
:$ mkdir debugfs $ cd debugfs $ tar xvfj build-dir/tmp/deploy/images/machine/image.rootfs.tar.bz2 $ tar xvfj build-dir/tmp/deploy/images/machine/image-dbg.rootfs.tar.bz2
Set up GDB:
Install the SDK (if you built one) and then source the correct environment file. Sourcing the environment file puts the SDK in your
PATH
environment variable and sets$GDB
to the SDK’s debugger.If you are using the build system, Gdb is located in build-dir
/tmp/sysroots/
host/usr/bin/
architecture/
architecture-gdb
Boot the target:
For information on how to run QEMU, see the QEMU Documentation.
Note
Be sure to verify that your host can access the target via TCP.
Debug a program:
Debugging a program involves running gdbserver on the target and then running Gdb on the host. The example in this step debugs
gzip
:root@qemux86:~# gdbserver localhost:1234 /bin/gzip —help
For additional gdbserver options, see the GDB Server Documentation.
After running gdbserver on the target, you need to run Gdb on the host and configure it and connect to the target. Use these commands:
$ cd directory-holding-the-debugfs-directory $ arch-gdb (gdb) set sysroot debugfs (gdb) set substitute-path /usr/src/debug debugfs/usr/src/debug (gdb) target remote IP-of-target:1234
At this point, everything should automatically load (i.e. matching binaries, symbols and headers).
Note
The Gdb
set
commands in the previous example can be placed into the users~/.gdbinit
file. Upon starting, Gdb automatically runs whatever commands are in that file.Deploying without a full image rebuild:
In many cases, during development you want a quick method to deploy a new binary to the target and debug it, without waiting for a full image build.
One approach to solving this situation is to just build the component you want to debug. Once you have built the component, copy the executable directly to both the target and the host
debugfs
.If the binary is processed through the debug splitting in OpenEmbedded, you should also copy the debug items (i.e.
.debug
contents and corresponding/usr/src/debug
files) from the work directory. Here is an example:$ bitbake bash $ bitbake -c devshell bash $ cd .. $ scp packages-split/bash/bin/bash target:/bin/bash $ cp -a packages-split/bash-dbg/\* path/debugfs
33.15 Debugging with the GNU Project Debugger (GDB) on the Target
The previous section addressed using GDB remotely for debugging purposes, which is the most usual case due to the inherent hardware limitations on many embedded devices. However, debugging in the target hardware itself is also possible with more powerful devices. This section describes what you need to do in order to support using GDB to debug on the target hardware.
To support this kind of debugging, you need do the following:
Ensure that GDB is on the target. You can do this by making the following addition to your
local.conf
file:EXTRA_IMAGE_FEATURES:append = " tools-debug"
Ensure that debug symbols are present. You can do so by adding the corresponding
-dbg
package to IMAGE_INSTALL:IMAGE_INSTALL:append = " packagename-dbg"
Alternatively, you can add the following to
local.conf
to include all the debug symbols:EXTRA_IMAGE_FEATURES:append = " dbg-pkgs"
Note
To improve the debug information accuracy, you can reduce the level
of optimization used by the compiler. For example, when adding the
following line to your local.conf
file, you will reduce optimization
from FULL_OPTIMIZATION of “-O2” to DEBUG_OPTIMIZATION
of “-O -fno-omit-frame-pointer”:
DEBUG_BUILD = "1"
Consider that this will reduce the application’s performance and is recommended only for debugging purposes.
33.16 Enabling Minidebuginfo
Enabling the DISTRO_FEATURES minidebuginfo adds a compressed ELF section .gnu_debugdata
to all binary files, containing only function names, and thus increasing the size of the
binaries only by 5 to 10%. For comparison, full debug symbols can be 10 times as big as
a stripped binary, and it is thus not always possible to deploy full debug symbols.
Minidebuginfo data allows, on the one side, to retrieve a call-stack using
GDB (command backtrace) without deploying full debug symbols to the target. It also
allows to retrieve a symbolicated call-stack when using systemd-coredump
to manage
coredumps (commands coredumpctl list
and coredumpctl info
).
This feature was created by Fedora, see https://fedoraproject.org/wiki/Features/MiniDebugInfo for more details.
33.17 Other Debugging Tips
Here are some other tips that you might find useful:
When adding new packages, it is worth watching for undesirable items making their way into compiler command lines. For example, you do not want references to local system files like
/usr/lib/
or/usr/include/
.If you want to remove the
psplash
boot splashscreen, addpsplash=false
to the kernel command line. Doing so preventspsplash
from loading and thus allows you to see the console. It is also possible to switch out of the splashscreen by switching the virtual console (e.g. Fn+Left or Fn+Right on a Zaurus).Removing TMPDIR (usually
tmp/
, within the Build Directory) can often fix temporary build issues. Removing TMPDIR is usually a relatively cheap operation, because task output will be cached in SSTATE_DIR (usuallysstate-cache/
, which is also in the Build Directory).Note
Removing TMPDIR might be a workaround rather than a fix. Consequently, trying to determine the underlying cause of an issue before removing the directory is a good idea.
Understanding how a feature is used in practice within existing recipes can be very helpful. It is recommended that you configure some method that allows you to quickly search through files.
Using GNU Grep, you can use the following shell function to recursively search through common recipe-related files, skipping binary files,
.git
directories, and the Build Directory (assuming its name starts with “build”):g() { grep -Ir \ --exclude-dir=.git \ --exclude-dir='build*' \ --include='*.bb*' \ --include='*.inc*' \ --include='*.conf*' \ --include='*.py*' \ "$@" }
Here are some usage examples:
$ g FOO # Search recursively for "FOO" $ g -i foo # Search recursively for "foo", ignoring case $ g -w FOO # Search recursively for "FOO" as a word, ignoring e.g. "FOOBAR"
If figuring out how some feature works requires a lot of searching, it might indicate that the documentation should be extended or improved. In such cases, consider filing a documentation bug using the Yocto Project implementation of Bugzilla. For information on how to submit a bug against the Yocto Project, see the Yocto Project Bugzilla wiki page and the “Reporting a Defect Against the Yocto Project and OpenEmbedded” section.
Note
The manuals might not be the right place to document variables that are purely internal and have a limited scope (e.g. internal variables used to implement a single
.bbclass
file).